Feature: SNES Classic Edition Vs. PlayStation Classic – Which One Should You Choose?

16-bit or 32-bit?

Nintendo wasn’t the first company to wake up to the idea of repackaging its games in tiny versions of classic consoles – Sega and Atari (from a licencing perspective, at least) were there a long, long time ago – but its entry into this previously niche sector certainly made an impact. The NES Classic Edition and SNES Classic Edition have now sold over 10 million units worldwide between them, indicating all too clearly that there is a tremendous appetite for this kind of thing; little wonder then that SNK released a Neo Geo Mini earlier this year and Sega – after over a decade of allowing hardware partner AtGames to sully its good name with some seriously shocking clone consoles – finally seems to be taking the whole concept a little more seriously.

2018 is also the year in which Nintendo’s rival Sony decided that its legacy was worth taking advantage of. The PlayStation Classic launched today and in many respects should be the kind of product that appeals to gamers of all walks of life, including Nintendo players. The original 32-bit system – borne out of Sony’s failed agreement with Nintendo to produce a CD-ROM-based SNES console – was the very definition of a game-changer; when it arrived in 1994 it arguably heralded the beginning of the 3D revolution and established a brand which has remained at the forefront of console gaming ever since. To many players, the PlayStation supplanted the SNES as their go-to console thanks to its impressive third-party support, an amazing catalogue of RPGs and a slew of hits from the likes of Capcom, Konami, Eidos and – of course – erstwhile Nintendo devotee Square.

Read the full article on nintendolife.com

Powered by WPeMatico

About -

comment closed