Bringing Starlink To Switch Was “Technically” Challenging, According To Developer Virtuos

“Ubisoft has very high standards”.

During the development of Starlink: Battle for Atlas on Nintendo Switch, Ubisoft Toronto collaborated closely with the Shanghai-based studio Virtuos. Founded in 2004, the developer is previously known for its work on the Switch iterations of Dark Souls: Remastered and L.A. Noire.

Although we’ve already heard about how Virtuos helped raise the overall quality of Starlink on Switch to new heights, Game Industry recently sat down with the company’s technical director Jonathan Boldiga to discuss Ubisoft’s high standards throughout the development:

Read the full article on nintendolife.com

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