Technical Infrastructure For Nintendo To Stream Games Outside Of Japan “Doesn't Exist”

Current tech also does not meet requirements.

Streaming has been touted as the way of the future by a number of video game industry giants. Ubisoft’s CEO Yves Guillemot believes this technology will become the primary way people play games in the future. Meanwhile, EA is investing heavily in cloud-based technology with the news it has more than 1,000 staff and dozens of studios working on a new platform.

Nintendo is taking a more cautious approach when it comes to this new-found technology. During an interview with Kotaku, Nintendo of America President Reggie Fils-Aime said the recent streaming efforts in Japan with titles such as the cloud version of Assassin’s Creed Odyssey was an exciting development for the industry, but the technical infrastructure for it to happen outside of this region simply did not exist in other countries, including the United States.

Read the full article on nintendolife.com

Powered by WPeMatico

About -

comment closed