Video: Digital Foundry Praises Luigi's Mansion's “Completely Revamped” Visuals On 3DS

But there are pros and cons.

Originally releasing as a launch title for the GameCube back in 2001, Luigi’s Mansion has just been reworked for a release on Nintendo 3DS, launching in North America last week and in Europe tomorrow. It’s an interesting little project – what was a launch title for one console is arriving at the very latter stages of another, and Nintendo has employed the help of Grezzo (the studio behind the 3DS ports of Ocarina of Time and Majora’s Mask) to do just that.

Things get more interesting thanks to the fact that Luigi’s Mansion was a game that was originally designed for stereoscopic 3D, but never saw this be realised due to the limitations of the technology at the time; the 3DS is finally offering the game that chance it so desperately desired all those years ago. It’s still a blast to play, too; we said that the new release is “as fun now as it was when the GameCube launched” in our review, and we’re sure players will agree.

Read the full article on nintendolife.com

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