Review: Fast Striker – Retro Shoot 'em Up Action That Isn't Too Fast

Strikingly boring.

The shoot ‘em up is a bit of a niche choice these days. Long gone are the days where Galaga and Space Invaders were the hottest games on the market. The genre now seems defined by small indie releases via the PlayStation Store. Fast Striker comes courtesy of a German developer, the confusingly named NG:DEV.TEAM. It’s a shmup with a focus on scoring points, trying to emulate the feeling of classic arcade titles. It’s bizarrely been around since 2010, released only for the now defunct Neo Geo and SEGA Dreamcast. The updated version released on the PlayStation Store adds a fourth difficultly level, but seemingly little else.

The four difficultly settings are novice, original, maniac and omake. What’s slightly interesting about each is that they provide different scoring mechanics depending on which you choose. For example, maniac mode offers more points for players who get up close and personal with enemies instead of keeping their distance. If you care for point collection, then this is your kind of game. It’s really the only variable besides reaching the end of the level. There’s the odd secret to collect, but they amount to very little other than yet more points. The difficulty settings do however provide a substantial level of challenge when playing on anything but novice. The game relishes in the old ‘as hard as an 80s arcade’ mantra, so expect to see your little ship explode frequently.

Read the full article on pushsquare.com

Powered by WPeMatico

Comments

Leave a Reply