
In many games, people die left and right, and nobody bats an eyelash. In Fragments of Him, one character—controlled by you—dies right at the beginning. The rest of the game is about making that death matter.
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In many games, people die left and right, and nobody bats an eyelash. In Fragments of Him, one character—controlled by you—dies right at the beginning. The rest of the game is about making that death matter.
Powered by WPeMatico
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