Heavenly Sword, Enslaved, and DmC: Devil May Cry developer Ninja Theory has released a new video for its next major project, Hellblade.
The footage shows in-development combat gameplay, and starts off with main character Senua contending with a voice in her head. Mental health issues are a key theme in the game and, as seen in the video, are explored through inner voices who speak to Senua throughout her journey.
Following this, Senua is seen fighting a towering enemy wearing a skull as a helmet. Unlike previous games the studio has released, the framing of combat is much tighter, with the camera hovering at the over-the-shoulder perspective.
Combat seems to be more focused on holding ground and using a combination of strikes and dodges to push the enemy back. Ninja Theory’s previous games had focused more on chaining combos, multiple weapons, and explosive movements, so Hellblade could represent a break from tradition.
Senua is seen walking around some the game’s eerie environments, where the studio’s penchant for ambient narrative and creative construction of game worlds can be glimpsed.
Eventually, Senua comes up agains another–much larger–enemy, who has hefty, sweeping attacks that break guard and look like they cause significant damage.
Ninja Theory has said Hellblade will deliver “ninja-class melee gameplay, strong character stories, and a unique art vision.”
The studio has said it is attempting to deliver a blockbuster, triple-A quality title on a modest budget, and will do so by coming up with creative–and cost effective–alternatives for aspects such as motion capture.
Sony has secured Hellblade as a timed PS4 exclusive. However, the game is also in development for PC.
Ninja Theory has also released a new developer diary, discussing the main character, Senua, and the game’s approach to exploring mental health.
Powered by WPeMatico
Leave a Reply
You must be logged in to post a comment.