Category: Nintendo

  • Review: Pinstripe – A Short But Surprisingly Scary Trip That's Sure To Leave Its Mark

    Scarily good.

    From its opening moments right up until the last few seconds as the credits began to roll, Pinstripe had us emotionally hooked. The game, which was painstakingly developed almost entirely by just one man over a five-year period, tells the story of Ted, an ex-minister who gets thrown headfirst into a nightmare-inducing series of events. Luckily for us, as the player, these horrific events allow for a pretty stellar video game, and one that will no doubt leave an impression on us over the days to come.

    Our tale kicks off with a seemingly innocent train journey, with Ted and his young daughter, Bo, merrily chatting away. You can respond to Bo’s comments in either a loving or disinterested manner, and the two of you soon set off through the train’s carriages completing small, easy puzzles. It doesn’t take long for you to grow attached to this relationship, but things soon take a turn for the worse as a creepy, mysterious stranger called Pinstripe appears before you. After some discussion, Pinstripe kidnaps your daughter, and we felt a genuine sense of anger and upset at his actions right from the off thanks to the great writing and story pacing leading up to the event.

    Read the full article on nintendolife.com

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  • Video: Here's The Full Theatrical Trailer For Pokémon The Movie: The Power Of Us

    Fortunes can change like the wind.

    If you’ve been keeping up with the Pokémon movies, you’ll know the next one is out this November in both the US and UK. After a name change from Pokémon: Everyone’s Story to Pokémon The Movie: The Power of Us, the focus has been on the initial trailer and plot.

    The Pokémon Company has now released the full theatrical trailer highlighting the importance of the legendary creature Lugia in this upcoming story. In case you missed the synopsis the first time around, this is a sequel to the reboot of Pokémon the Movie: I Choose You! – where Ash and Pikachu visit the seaside location of Frau City (known for its annual wind festival). Chaos erupts when the wind dies down, sending the citizens into a state of panic and requiring Ash along with some familiar faces to fend off a procession of threating Pokémon.

    Read the full article on nintendolife.com

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  • Storm Boy: The Game Flocks To Nintendo Switch This November

    Based on the classic children’s book.

    Colin Thiele’s beloved 1964 children’s book Storm Boy is currently in the process of being adapted to cinema for the second time and is also being turned into a video game. We first found out about it coming to multiple game platforms including the Switch in August, and now the Australian-based developer Blowfish Studios has revealed Storm Boy: The Game will arrive on 20th November.

    As previously described, the title is an interactive retelling of the novel. You take on the role of a young boy located on the beaches of South Australia, near the mouth of the Murray River. The protagonist rescues pelican chicks and goes on to raise one of them known as Mr. Percival. The video game adaptation recreates many moments from the novel while also including relaxing mini-games such as sailing, bird feeding, sand surfing, drawing and more.

    Read the full article on nintendolife.com

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  • Full Metal Furies Joins Rogue Legacy Next Month On The Switch eShop

    25 percent off until 25th November.

    Following yesterday’s eShop listing that revealed Rogue Legacy was on the way to the Switch, Cellar Door Games has now announced Full Metal Furies will launch the same day on 6th November. From the release date until 25th November, the title will also be 25 percent off.

    Full Metal Furies is described as a team-based puzzle brawler for four players, where coordinated attacks are the key to victory. In existing versions of the game, you work alongside other your team mates (offline and online) to defeat special enemies, deal massive damage and save a war-torn world from extinction. The game was originally announced in 2017 and was first released on PC and Xbox One at the start of this year.

    Read the full article on nintendolife.com

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  • Deemo Physical Switch Edition Arrives In North America On 29th January

    Make some noise.

    Following the news in September that a physical version of Deemo was coming in 2019, PM Studios and acttil have now revealed the rhythm game is arriving in North America on 29th January. Alongside this announcement was the confirmation the game would be compatible with the Nintendo Labo piano.

    If you haven’t played Deemo before, here’s a bit about it along with the key features:

    Read the full article on nintendolife.com

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  • Nintendo Labo Is Rolling Out In Classrooms Across The US And Canada

    Educating with cardboard.

    Since it was released, there’s been much discussion about the potential educational purposes of Nintendo Labo. In June, Nintendo of America President and COO Reggie Fils-Aimé explained how Nintendo intended to run entry-level coding programs over the summer for kids and would move into the educational market in fall.

    The next step for Nintendo Labo has now arrived, with Nintendo teaming up with the Institute of Play to bring the cardboard kits to elementary classrooms across the US. The rollout of kits across schools nationwide is to promote the basic principles of science, technology, engineering, art and mathematics (abbreviated as STEAM), and inspire children whilst making learning fun.

    Read the full article on nintendolife.com

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  • Rogue Legacy Arrives On Switch eShop Next Month

    Anyone can be a hero.

    Earlier this year, Toronto-based developer Cellar Door Games said the chances of its rogue-lite title Rogue Legacy being released on the Switch was promising. Now, a UK eShop listing has revealed the game will be making its way to Nintendo’s hybrid system next month on 6th November for £10.99.

    Here’s the full description from the eShop:

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  • Mario + Rabbids Nominated For Best Game At BAFTA Children's Awards

    Up against three PlayStation titles.

    Ubisoft’s Mario + Rabbids Kingdom Battle has done tremendously well on the Nintendo Switch, with the game becoming the highest selling third-party title on the system. The two million sales of this game eventually led to the Star Fox crew making an appearance in Ubisoft’s new IP, Starlink: Battle for Atlas.

    Continuing this run of success, Mario + Rabbids has now been nominated for best game at the British Academy Children’s Awards. The other three games on the list include the PlayStation titles Everybody’s Golf, Frantics and Knack 2.

    Read the full article on nintendolife.com

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  • Video: Even Menu Controls Are Challenging In The Switch Version Of Dark Souls

    Prepare to press B.

    Our very own Alex Olney has been enjoying Dark Souls: Remastered since it was released on the Nintendo Switch, but one aspect of the game has seriously got on his nerves. It’s to do with how two buttons in the menus don’t match default settings found in other games.

    The ‘B’ button is essentially used to confirm decisions in the menus, while the ‘A’ button acts as the cancellation button. As Alex points out, it’s the complete opposite to what you would expect. It means you’ll often enter a menu wanting to select something or other before realising you’ve exited out by accident.

    In an attempt to resolve this minor problem, Alex went to remap the game’s menu controls only to discover options to change the menu functions of these buttons is greyed out. You simply can’t swap the two buttons around. At a loss at this point, our video producer took to the streets and even ventured into the homes of other people to find out how everyone else was feeling about this situation. Unsurprisingly, he’s not alone with his frustrations.

    Is Alex blowing this out of proportion or is this something Bandai Namco needs to fix? Be sure to view the video above and tell us in the comments below.

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  • FUZE4 Nintendo Switch Will Let You Code Your Own Games On Switch From April Next Year

    Learn to code directly on Switch.

    FUZE Technologies Ltd has revealed that its upcoming FUZE4 Nintendo Switch platform will be officially launching on the console in April next year.

    It’s been quite a while since we last heard about FUZE4 Nintendo Switch – we actually received our last batch of information in January – but the team behind the tool has been working solidly around the clock to produce an environment which they hope “is easy to use and accessible to all”.

    Read the full article on nintendolife.com

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