In video games we do many things. We run, we jump, we punch, we shoot and we climb.
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In video games we do many things. We run, we jump, we punch, we shoot and we climb.
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We’ve seen Uncharted 4 in action. Here’s a closer look at the star of the game, Nathan Drake—and how Naughty Dog updated the character.
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Video games don’t usually get into the Christmas spirit. Which is a shame! So it was nice to see that, upon reinstalling Crusader Kings II yesterday, I ran into this: a new holiday soundtrack to one of the most bloodthirsty games ever made.
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One of the reasons Ubisoft’s big games look so good is because it’s one of the few publishers to maintain its own permanent team of talented artists. And one of their best is Donglu Yu.
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Video game history is strewn with the corpses of misguided animals attempting to cross roads. Now we shoot, stab and punch things, but back in the day we stood on pavements, psyched ourselves up and did our level best to dodge traffic. That was enough in those days.
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The Dahn is a collector. He’s managed to painstakingly amass a glittering arsenal of Counter-Strike: Global Offensive in-game items that total out to a real money value of between $7,500 and $9,000. And now he’s getting rid of them all.
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You know the drill: You start Dragon Age: Inquisition. You make a character. You play through the opening cutscene and realize that your character looks like a duck. You restart and try again.
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I hope that when Day of the Tentacle is remastered , all they do is clean up the audio and very gently increase the native resolution of the game. Because to mess with this kind of art is to mess with pixel perfection.
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Johnson Ting is an artist in the video game business who has worked with companies like Activision, Infinity Ward, Black Tusk and Square Enix .
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