Category: Gamespot

  • AMD Radeon R9 390X Review

    AMD Radeon R9 390X Review

    The latest card from AMD isn’t the flagship of its new range–that distinction is reserved for the Radeon Fury X–but the R9 390X is just as important for the graphics card manufacturer. It’s a more affordable proposition, and it’s designed to play games at 1440p, which is a sweet-spot that bridges the gap between 1080p and 4k.

    It’s also designed and priced to go head-on with Nvidia’s GeForce GTX 980. That’s one of the most popular and versatile cards around right now, so AMD’s hardware has got its work cut out.

    In our review of the AMD R9 390X, we made performance comparisons against the R9 290X, as well as Nvidia’s GeForce GTX 980 and 970, across a range of tests at 1080p, 1440p, and the 4K resolution. Overall, the card achieves most of AMD’s ambitions for it, but it’s not without its caveats.

    AMD R9 390X Specs

    Although the R9 390X is a new graphics card, its internal components are derived from old hardware. It’s based around AMD’s Grenada core, which is a tweaked version of the older Hawaii chip that drives R9 290X. That means it uses the Graphics Core Next architecture that’s been around since 2011.

    That doesn’t necessarily mean AMD has rested on its laurels. The core inside the R9 390X still has 2,816 stream processors inside four Compute Units, and the clock speed has been increased from 1,000MHz to 1,050MHz. AMD has tweaked the circuitry inside to lower the card’s power requirement–so, despite that extra speed, by our measurements the R9 390X has a top power demand of 290W.

    One area where AMD has made a significant leap is the memory. There’s 8GB of GDDR5 on board, which is twice as much as the older card and Nvidia’s GTX 980. The memory runs at 6,000MHz, too, which is faster than last year’s AMD chip. The GTX 980 has higher speeds, though, and there’s no sign of the High Bandwidth Memory that debuted on the range-topping Radeon Fury X.

    “R9 390X can easily handle any game at 1440p–and it’s just about better than the GeForce card, too.”

    The improved memory configuration means the R9 390X has a memory bandwidth of 384GB/s, which is higher than every rival. That’s not the only area where this card’s theoretical figures impress; its total single-precision processing power of 5,914 GFLOPs is far better than the GTX 980’s 4,612 GFLOP figure.

    The R9 390X has impressive performance on paper, but it’s not without its shortcomings. Its TDP might have dropped since the last generation of AMD cards, but it’s still far higher than the competition–the GTX 980 peaks at just 165W.

    The power-hungry hardware also means this card needs at least an eight-pin and six-pin connector to work, with some editions requiring two eight-pin plugs. It also means our reference board is a mighty 300mm long, so check your PSU and case before you plug and play.

    Our R9 390X came with a HDMI 1.4a and a DisplayPort 1.2a port. That’s generally fine, but be warned about the older HDMI standard; it means the Radeon doesn’t support a 4K resolution at 60Hz over HDMI. Elsewhere, it’s business as usual, with support for AMD’s Mantle and Vulcan APIs as well as DirectX 12. There’s also a new feature that turns off the card’s fans when the GPU is idling.

    The Radeon is generally cheaper than its big Nvidia rival. Basic versions start at $329 and overclocked versions cost about $100 more, with those models having minor clock boosts (the biggest we’ve seen takes the 1,050MHz core and runs it at 1,100MHz). Nvidia’s GTX 980 starts at $499 and scales up to beyond $700. That’s a huge difference, but there are far more versions of the GTX 980 on the market and they come with bigger overclocks. One card, for instance, takes the 1,126MHz core and tweaks it to beyond 1,300MHz.

    Specs: Radeon R9 390x vs 290x vs GeForce GTX

    Radeon R9 390X

    Radeon R9 290X

    GeForce GTX 980

    GeForce GTX 970

    Stream Processors

    2,816

    2,816

    2,048

    1,664

    Base Clock

    1,050MHz

    1,000MHz

    1,126MHz

    1,050MHz

    GPU Boost Clock

    N/A

    N/A

    1,266MHz

    1,250MHz

    Memory

    8GB

    4GB/8GB

    4GB

    3.5GB + 512MB

    Memory Data Rate

    6,000MHz

    5,000MHz

    7,010MHz

    7,010MHz

    Memory Bandwidth

    384GB/s

    320GB/s

    224GB/s

    196GB/s + 28GB/s

    Memory Interface

    512-bit

    512-bit

    256-bit

    224-bit + 32-bit

    ROPs

    64

    64

    64

    56

    TDP

    275W

    290W

    165W

    145W

    Fabrication Process

    28nm

    28nm

    28nm

    28nm

    1080p Performance: Radeon R9 390x vs 290x vs GeForce GTX

    1080p

    Radeon R9 390X

    Radeon R9 290X

    GeForce GTX 980

    GeForce GTX 970

    Heaven @ Ultra, 8X AA

    53.9

    54

    57.3

    49.5

    3D Mark Fire Strike

    11,294

    9,993

    11,102

    9,567

    Crysis 3 @ Very High

    75.1

    62.04

    73.48

    61.23

    Tomb Raider, Ultimate, FXAA

    164.4

    N/A

    156.6

    N/A

    Bioshock Infinite @ Ultra DOF, AA

    114.8

    88.35

    106.67

    98.42

    Battlefield 4 @ Ultra, 4X MSAA, HBAO

    81.4

    71.63

    86

    72.33

    Batman: Arkham Origins @ Very High

    120

    143

    152

    175

    Metro: Last Light @ Very High

    102.46

    70.33

    95.33

    67.33

    Shadow of Mordor @ Ultra

    105.32

    N/A

    98.47

    N/A

    Grand Theft Auto V @ Very High

    97.3

    N/A

    110.7

    N/A

    1440p Performance: Radeon R9 390x vs 290x vs GeForce GTX

    1440p

    Radeon R9 390X

    Radeon R9 290X

    GeForce GTX 980

    GeForce GTX 970

    Heaven @ Ultra, 8X AA

    33.1

    33

    35.8

    30.1

    3D Mark Fire Strike Extreme

    5,495

    4,973

    5,620

    4,800

    Crysis 3 @ Very High

    53.5

    42.3

    46.23

    29.96

    Tomb Raider, Ultimate, FXAA

    105.7

    N/A

    98.5

    N/A

    Bioshock Infinite @ Ultra DOF, AA

    78.9

    62.4

    77.35

    68.49

    Battlefield 4 @ Ultra, 4X MSAA, HBAO

    55.7

    46.1

    55.21

    46.76

    Batman: Arkham Origins @ Very High

    94

    92

    105

    91

    Metro: Last Light @ Very High

    68.54

    52

    63

    56

    Shadow of Mordor @ Ultra

    73.59

    N/A

    65.52

    N/A

    Grand Theft Auto V @ Very High

    77.46

    N/A

    85.06

    N/A

    4K Performance: Radeon R9 390x vs 290x vs GeForce GTX

    UHD (4K)

    Radeon R9 390X

    Radeon R9 290X

    GeForce GTX 980

    GeForce GTX 970

    Heaven @ Ultra, 8X AA

    17.7

    14.7

    16.2

    13

    3D Mark Fire Strike Ultra

    2,934

    2,658

    2,923

    2,446

    Crysis 3 @ Very High

    25.9

    22.1

    23.4

    17.86

    Tomb Raider, Ultimate, FXAA

    48.6

    N/A

    44.6

    N/A

    Bioshock Infinite @ Ultra DOF, AA

    40

    29.8

    41.29

    33.85

    Battlefield 4 @ Ultra, 4X MSAA, HBAO

    29.3

    23.9

    28.13

    23.73

    Batman: Arkham Origins @ Very High

    59

    44

    61

    52

    Metro: Last Light @ Very High

    34.07

    30

    32.33

    28.04

    Shadow of Mordor @ Ultra

    41.75

    N/A

    36.09

    N/A

    Grand Theft Auto V @ Very High

    42.2

    N/A

    44.4

    N/A

    Editor’s note: The Radeon R9 290X and GeForce GTX 970 benchmarks are based on previous tests which did not account for Tomb Raider, Shadow of Mordor, Grand Theft Auto V.

    The R9 390X is designed to compete with the GTX 980, and it’s a very close battle. The AMD began with inconsistent theoretical results, with a 1080p victory in 3D Mark Fire Strike but a loss in Unigine Heaven.

    The two cards continued to compete at 1080p, but it was AMD’s hardware that emerged victorious. Its best performance came in Tomb Raider, where its average of 164fps was seven frames ahead of the Nvidia card, and it managed to get beyond 100fps in Bioshock, Metro: Last Light and Middle Earth: Shadow of Mordor.

    At 1080p, the AMD card led the way in five of our games, with the GTX 980 responding with better averages in three titles. That’s a decent victory for the R9 390X and, aside from the competition, it’s clear that this card can handle any game at 1,920 x 1,080–its poorest average was 75fps in Tomb Raider.

    Click on the thumbnails below to view in full-screen

    AMD’s hardware followed the 1080p blueprint when we upped the resolution to 2,560 x 1,440. In Crysis 3, its 54fps average was eight frames beyond the GTX 980, and the R9 380X pulled out similar leads in Tomb Raider, Metro: Last Light and Middle Earth.

    Nvidia’s card won at 1440p in Batman and Grand Theft Auto V, and the GTX 980 was marginally quicker in both theoretical tests. It’s close, as ever, but the R9 390X can easily handle any game at 1440p–and it’s just about better than the GeForce card, too.

    The R9 390X continued to perform well at 4K: it was a little ahead in both theoretical tests, and it beat the GTX 980 in five of our eight test games. That’s impressive, but it doesn’t tell the whole story. While the Radeon will be able to play most games at this mammoth resolution, its 26fps and 29fps averages in Crysis 3 and Battlefield 4 suggests that it’s barely able to cope with top titles at their most demanding settings–and minimum framerates of 18fps and 23fps in those games mean you’ll certainly see stuttering in demanding games.

    “26fps and 29fps averages in Crysis 3 and Battlefield 4 suggests that the 390X is barely able to cope with top titles at their most demanding settings”

    The R9 390X can cope with 4K playback, but don’t expect it to be a smooth experience unless you tone done some of the graphical options.

    There are other considerations aside from the R9 390X’s benchmark results, too. The older Graphics Core Next architecture just can’t compete with Nvidia Maxwell when it comes to efficiency, and that really shows in power consumption tests. Our rig with the GTX 980 installed drew a maximum of 273W, but the same machine with an R9 390X installed required a mighty 410W at peak. That’s even higher than our machine with a Fury X locked and loaded.

    Those higher figures won’t just put a few pounds on your electricity bill. They mean the Radeon’s core runs hotter than the GTX 980’s silicon, and that means that AMD cards will generally need larger heatsinks and more fans to keep them chilled. That makes it trickier to produce smaller, more compact versions of the card. Overclocking is limited too, as there’s less headroom for AMD’s board partners to produce tweaked versions of the chip.

    Verdict

    AMD’s latest Radeon is designed to nail 1440p gameplay and outpace the GTX 980, and it does well on both counts: every game played smoothly at 2,560 x 1,440, and it opened up a modest lead on Nvidia’s card in the majority of our benchmarks. It’s enough to help the R9 390X take the performance crown, but it’s not enough to unlock more resolutions or quality levels when compared to the Nvidia hardware.

    That speed comes with downsides, though. It’s hotter and consumes more power than the Nvidia card, and it’s got less versatility when it comes to its architecture and board partner models.

    The GTX 980’s well-rounded specification means it’s a more balanced option than the Radeon, but it’s also more expensive. The R9 390X is the winner when it comes to pure performance.

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  • Lego MMO's Poor Performance Signals Tough Times for Funcom

    Lego MMO's Poor Performance Signals Tough Times for Funcom

    Norwegian developer Funcom is facing tough times after its most recent game, the MMO Lego Minifigures Online, struggled to reach a wide enough audience and generate meaningful revenue.

    The company has announced that it has hired investment banking firm Sundal Collier to “undertake a broad review of the strategic options available to the company.” These options range from a merger to a complete acquisition–“or any other available options,” it said.

    Funcom is “actively seeking interested parties” to discuss any of these options. No potential merger or acquisition partners have been announced, but Funcom said it will offer an update regarding its discussions “in due course.”

    At the end of July, Funcom announced that Lego Minifigures Online, which switched business models from free-to-play to pay-once in June, was “not meeting internal revenue forecasts.” This was mostly attributed to “low sales” on PC, as the company noted the game’s mobile version for iOS devices “performed better,” in part because it was highly promoted on the App Store during launch week.

    “But as the price point of the game on [iOS] is lower, these additional sales are not enough to compensate for the low sales on PC for the time being,” Funcom said.

    The iOS version of Lego Minifigures Online sells for $5, while the PC edition goes for $30.

    Lego Minifigures Online may not be a lost cause, however, as Funcom said it is planning additional marketing activities around the game in an attempt to bring more attention to it. Part of this effort is the launch of a new physical Lego toy line in September. This, combined with the upcoming holiday sales season, could help increase revenue for Lego Minifigures Online.

    If Lego Minifigures Online can’t turn things around, it won’t be the first Lego-themed MMO to go belly-up. In October 2010, NetDevil launched Lego Universe, but the game had a short life. It was shuttered just 13 months later. It managed to attract 2 million users, but failed to set up a satisfactory revenue model, developers said.

    Funcom’s other high-profile games include Age of Conan, Anarchy Online, The Secret World, and The Longest Journey.

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  • Random Drug Tests for Marijuana and More Coming to This Pro Gaming League

    Random Drug Tests for Marijuana and More Coming to This Pro Gaming League

    The Electronic Sports League (ESL) has shared new details about its newly announced drug-testing program and policies, which come in the wake of an Adderall scandal at a tournament earlier this year.

    First, the ESL has announced a list of prohibited substances, which the group decided upon after conferring with experts in the field. Among the long list of substances is marijuana.

    The drug is banned during competition, but recreational use before the start of an event won’t lead to a punishment. “Using it during the tournament–from the start of the first day until the end of the last day of competition–is strictly prohibited,” the ESL said in a statement.

    Tests will be conducted randomly using saliva tests. The ESL originally planned to use skin tests, but changed its mind after “investigation and consultation” with experts, including World Anti-Doping Agency and Germany’s Nationale Anti-Doping Agentur.

    “While choosing the kind of test we want to use, we had to consider a couple of important factors,” it said. “How invasive the method of testing is, and how reliable will the results be, and how quickly will we get them? Tests will be performed at our discretion at any time during tournament days, and will take place in a designated testing area. Naturally, player’s privacy comes first.”

    Random testing will begin at ESL One Cologne later this month in Germany. Going forward, the ESL said it might expand testing and even make it regular–if this is the case, the group will give notice to players.

    “We don’t want to exclude the possibility of performing a larger number of tests among all/majority of players at a later stage,” the ESL said. “Should the testing policy and method change, we will inform the players accordingly.”

    If a player has a legitimate prescription for a medication containing one or more of the banned substances, such as Adderall, they should notify the ESL immediately and be prepared to show proof.

    “In this case, they have to disclose this to us as soon as possible, but no later than the first match is scheduled to start, the ESL said. “They will be required to provide proof (a letter from a physician, for example) that they need this specific medication.”

    In terms of punishments, players who test positive will face a range of possible penalties. This could include the deduction of prize money and/or tournament points, a disqualification, or up to a two-year ban from all ESL events. The ESL said it will examine every situation individually. And again, the group is aiming to “ensure players’ full privacy.”

    These new measures come in the wake of professional Counter-Strike player Kory “Semphis” Friesen openly admitting, via Motherboard, that he and his Cloud9 teammates used Adderall during the recent ESL One Katowice tournament in Poland. “We were all on Adderall,” he said.

    They will not be retroactively punished, however.

    Anti-doping protocols are commonplace in traditional sports. With the rising profile of eSports, cheating is likely only going to increase, the ESL said, which makes these anti-doping measures all the more important.

    “The growing visibility and popularity of eSports, as well as increasing prize pools, make it not only more tempting for teams and players to break the rules, but also more damaging to our sport as a whole when they do,” the ESL said last month.

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  • Snoop Dogg, Deadmau5, Weird Al Invade Family Guy Game

    Snoop Dogg, Deadmau5, Weird Al Invade Family Guy Game

    Fox and developer TinyCo on Wednesday announced the next “totally freakin’ sweet” update for the mobile game Family Guy: The Quest for Stuff. It’s called “Peterpalooza,” and it’s a music-themed event inspired Lollapalooza and the summer music festival scene overall.

    The limited-time event–which starts now and runs through September 18–features music artists such as Snoop Dogg, Weird Al, Deadmau5, Alice Cooper, Avril Lavigne, and Rick Astley. The celebrity musician in-game characters are even voiced by the artists themselves.

    “Let Quahog know that the D-O-double-G is coming to town to get Peterpalooza bumpin,’” Snoop Dogg said in a statement.

    In Peterpalooze, Peter Griffin works with the various recording artists to “find the source of mysterious activities that threaten to sabotage the event.” Take a look at the trailer below for more.

    This isn’t the first time celebrities have appeared in The Quest for Stuff. Previous limited-time events saw people like Bryan Cranston, Sir Patrick Stewart, Stan Lee, and Ron Perlman come to the game. The game has also welcomed events themed around Ghostbusters and Star Trek.

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  • Leaked Fallout 4 Gameplay Video Emerges on Pornhub

    Leaked Fallout 4 Gameplay Video Emerges on Pornhub

    A secretly filmed recording of Fallout 4 gameplay has been published on the adult video website Pornhub, amid a game of cat-and-mouse between Bethesda’s legal team and those who want to spread the footage online.

    Low-quality amateur video of the post-apocalypse RPG was captured, against Bethesda’s wishes, during a behind-closed-doors demonstration at Gamescom. The off-screen picture is partially obscured by other journalists in attendance, but nevertheless shows new glimpses of Fallout 4’s baseline gameplay mechanics.

    Snippets of the video show the game’s unnamed hero mowing down a horde of zombies, and aiming through sights on an automatic weapon, then later, accessing computer terminals, lock-picking, and interacting with his Pip-Boy.

    Since the seven-minute video first emerged, Bethesda’s copyright and legal team has embarked on a takedown operation, with the video being pulled multiple times from sites such as YouTube, as well as other file-sharing websites.

    However, for reasons that are not clear, the video has not been removed from Pornhub. GameSpot’s editorial team has decided against linking to it.

    A community of Fallout 4 enthusiasts, determined to spread the footage, have amassed various links on the Sugarbombed forum. Fans eager to see the new gameplay have been warned that some websites, claiming to offer Fallout 4 footage to download, may in fact be spreading computer viruses and spyware.

    The Fallout 4 release date has been set for November 10 across Xbox One, PlayStation 4, and PC. It is expected to offer more than 400 hours of content for its most dedicated fans.

    Further reading: Fallout 4 Interview – “We’re Probably Doing Too Much”

    Click on the thumbnails below to view in full-screen

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  • Check Out the New Posters for Quentin Tarantino's The Hateful Eight

    Check Out the New Posters for Quentin Tarantino's The Hateful Eight

    Two new posters have been released for Quentin Tarantino’s upcoming western The Hateful Eight. Both posters follow the same moody, snow-bound theme, but showcase different cast members. The first features Kurt Russell and Jennifer Jason Leigh (playing ‘The Hangman’ and ‘The Prisoner’ respectively), while the second focuses on Demián Bichir as ‘The Mexican’.

    The Hateful Eight will be Tarantino’s second western, following 2012’s hit Django Unchained. It also stars Samuel L. Jackson, Bruce Dern, Tim Roth and Michael Madsen. In an interview for Deadline last year, the director described his vision for the film: “Just a bunch of nefarious guys in a room, all telling backstories that may or may not be true. Trap those guys together in a room with a blizzard outside, give them guns, and see what happens.”

    The movie is also notable for the fact that initially it will only be released in the 70mm film format, arriving in cinemas on Christmas Day and not hitting digital theatres until January 8, 2016.

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  • Blizzard Trademarks Tournament Creation and Promotion Service

    Heroes of the Storm, Hearthstone, and StarCraft 2 developer Blizzard has registered a trademark for “Compete,” a service that will allow users to organise eSports tournaments.

    The trademark was originally spotted by a Reddit user and, as noted by members of the subreddit, seems to encompass TeSPA Tournaments, a portal Blizzard used for the Heroes of the Dorm tournament.

    The “Compete” trademark indicates an intention to rebrand the TeSPA portal and expand its services to become an “online, non-downloadable application” for tournament hosts.

    Among its listed applications are the ability to “organize and promote e-sports tournaments, create and customize tournament brackets and ladders, track tournament progress, maintain related statistics, and post results.”

    Blizzard’s stable of games played at tournament level has increased since the StarCraft days. While the sequel to its sci-fi real-time strategy series, StarCraft 2, is still played competitively, it has taken a backseat to Hearthstone and the company’s new MOBA, Heroes of the Storm. Both titles are currently the key focus of Blizzard’s eSports push.

    In April 2015, ESPN broadcasted the championship round of the collegiate Heroes of the Dorm tornament. The event was shown in a primetime slot, where it competed for viewers against the NBA playoffs and Major League Baseball, among other traditional professional sporting events. The move received praise from eSports and Heroes of the Storm enthusiasts, but criticism from fans of traditional professional sports broadcasting.

    Turn-based card game Hearthstone, meanwhile, has proved to be a huge success for the company. Data provided by a research company has indicated Hearthstone makes approximately $20 million monthly. This means it generates more cash than Valve’s wildly popular MOBA Dota 2, which reportedly makes about $18 million monthly.

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  • This is When the iPhone 6S Event is Likely to Take Place

    Apple will host its next iPhone reveal event in September, according to a source purportedly familiar with the technology giant’s plans.

    Speaking to BuzzFeed News, the unverified source stated the event will take place the week of September 7. Although a specific date was not mentioned, the tipster said September 9 is “most likely” as it would be the same as last year’s reveal date.

    Although Apple has yet to confirm the event, or send out its traditional yearly teases, speculation based on previous release strategies suggest it could host the event to reveal the iPhone 6S. At the same time, some fans have posited the iPhone 6’s slim form factor may mean Apple will jump to the next generation of the device.

    Rumours circulating about Apple’s plan have suggested additions to the next handset could include a pressure-sensitive force touch display, a more power-efficient wireless chip, and improved camera functionality. A new iteration of the iPad is also rumoured to be making an appearance, as is another Apple TV.

    On July 15, Apple caught fans by surprise and refreshed its iPod Touch line of devices. Among the list of revisions was a speedier processor, a new camera, and a motion sensor. The changes brought the iPod Touch in line with the iPhone 6 in terms of power.

    For fans of iOS gaming, the new iPod Touch’s A8 chip improved the iPod’s game performance, enabling it to run more intensive games and extend the battery life. The camera, meanwhile, added the option to shoot in slow motion and burst mode .

    Fallout developer Bethesda released its first iOS title, Fallout Shelter, in June. The game cast an overseer of their very own vault. According to sales reports, Fallout Shelter earned $5.1 million in its first two weeks of availability. Bethesda has confirmed the Fallout 4 release date as November 10 for Xbox One, PS4, and PC

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  • PlayStation Network Maintenance Scheduled for August 17

    PlayStation Network Maintenance Scheduled for August 17

    Sony has announced plans for another round of routine PlayStation Network maintenance.

    This latest upkeep period will take place on Monday, August 17, beginning at 9:30 PM PDT / August 18, 12:30 AM EDT / 5:30 AM UK. The maintenance is scheduled to last for a period of 90-120 minutes.

    If you’re already signed in to PSN, you’ll still have access to your PSN profile, gaming, and entertainment applications such as Netflix as the maintenance is performed. However, you will not be able to access Account Management, PlayStation Video, or buy anything through the PlayStation Store.

    Sony also recommends that you activate your PS4 as your “primary console” before the maintenance begins. Once you do this (instructions here), you won’t have to do it again for future maintenance periods.

    The specific purpose of next week’s PSN maintenance was not announced. Sony regularly performs routine maintenance to deploy back-end improvements to the overall network, among other things.

    “We thank you for your patience and support and apologize for any inconvenience this may cause,” Sony said.

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  • PlayStation Network Maintenance Scheduled for August 17

    PlayStation Network Maintenance Scheduled for August 17

    Sony has announced plans for another round of routine PlayStation Network maintenance.

    This latest upkeep period will take place on Monday, August 17, beginning at 9:30 PM PDT / August 18, 12:30 AM EDT / 5:30 AM UK. The maintenance is scheduled to last for a period of 90-120 minutes.

    If you’re already signed in to PSN, you’ll still have access to your PSN profile, gaming, and entertainment applications such as Netflix as the maintenance is performed. However, you will not be able to access Account Management, PlayStation Video, or buy anything through the PlayStation Store.

    Sony also recommends that you activate your PS4 as your “primary console” before the maintenance begins. Once you do this (instructions here), you won’t have to do it again for future maintenance periods.

    The specific purpose of next week’s PSN maintenance was not announced. Sony regularly performs routine maintenance to deploy back-end improvements to the overall network, among other things.

    “We thank you for your patience and support and apologize for any inconvenience this may cause,” Sony said.

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