Category: Gameinformer

  • Professor Layton vs. Phoenix Wright: Ace Attorney Review

    Why would the amiable Professor Layton be interested in squaring off against the uncomfortably awkward Phoenix Wright? Answer: He’s not. The first thing to understand about the awkwardly named Professor Layton vs. Phoenix Wright: Ace Attorney is that the two title characters are allies, not adversaries. Pure and simple, what you’ve got here is a bromance between two of the DS and 3DS’s most captivating stars.

    And it works. The problem of how to combine two franchises that operate in fundamentally different ways has been deftly overcome by transplanting this entire 30-hour-plus (yes, 30 hours…plus!) adventure to a new time and place. Proceedings begin in London but quickly move to Labyrinthia, a medieval town of a fantastical disposition featuring witches, knights, magic, and a storyteller capable of changing the future by rewriting it.

    Inquisitor Barnham is one of the few secondary characters of genuine interest, predominantly because of his role in Phoenix’s sequences.

    Once the narrative has satisfied its initial inflated sense of self-importance–resulting in an opening act that is tediously long–the ebb and flow of how the two protagonists act and interact makes sense and feels natural. As Layton, accompanied by his apprentice Luke, you primarily spend your time wandering about town, talking to its inhabitants, and solving the kinds of puzzles that made him famous in the first place. In the process of doing so, you’re consistently collecting evidence that Phoenix, along with sidekick/secretary/apprentice Maya, uses to defend his clients in the courtroom.

    There is some small degree of crossover between character pairings in that, for example, it might be Maya and Luke solving puzzles, or Layton joining Phoenix in the courtroom, but the procedure of solving puzzles in a bid to inform courtroom trials never really changes. As a result, it can feel as though you’re playing through two completely separate games that just happen to be bundled together into one package; first you do the Layton-focused puzzles, then you do the Phoenix-focused courtroom trials, and then you do some more Layton.

    It’s a successful approach. Especially during Phoenix’s trials, anything other than an extended and uninterrupted period of witness cross-examination and contradiction hunting would make the process feel tame and shallow. There are times when the sheer volume of onscreen dialogue and exposition during Layton’s puzzle-solving gambits around Labyrinthia makes you yearn for more involving courtroom sequences, but because the two styles of gameplay are kept apart, they’re allowed space to breathe and grow as the story rolls on.

    The storyteller holds the key to many of Labyrinthia’s mysteries.

    Due to the prevalence of witch trials in this world, Phoenix’s courtroom cases are grandiose, exaggerated, and some of the most charming and wacky he has ever been involved with. The blue-suited, hedgehog-haired lawyer has always been prone to misfortune, but here such things make more sense than they ever have given that he’s in a strange land and is unaccustomed to many of the courtroom procedures.

    For example, multiple witnesses take the stand in unison–providing you the opportunity to cross-reference their testimony against one another. However, seeing as each witness tends to be as far from impartial as it’s possible to be, each is more than willing to flat-out lie to you to have their stories match and find the accused guilty. In the middle of trials it’s not unusual for one or more witness to change their tune completely, giving Phoenix more than enough of an excuse to don his trademark flustered face.

    Perhaps more than any other, though, it’s these multi-witness moments that represent the best–and certainly the funniest–pieces of dialogue in the game, and they go a long way toward preventing you from getting too frustrated when you arrive at a sticking point. Recurring town drunk, Emeer, and local Bard, Birdly, provide some particularly humorous lines–the former mispronouncing words while swilling various forms of alcohol, the latter insisting on singing at every opportunity.

    With the illegal use of magic resulting in defendants landing in the dock in the first place, under accusation of witchcraft, it’s easier to forgive those sometimes ridiculous leaps of logic that Ace Attorney games have always required you to perform. After all, if magic is possible in Labyrinthia, what else might be? Thinking way outside of the box, more than ever, is critical to success in a world that can seem wholly illogical until you’ve wrapped your head around its unique way of doing things.

    The fully animated cutscenes are stunning in quality

    On the flip side, Layton’s puzzles, while generally well crafted and boasting diversity, come off as a little underdeveloped in comparison to the trials. The new setting and the multiple witness angle means playing as Phoenix feels fresh and exciting, while puzzle solving is the same as it ever was.

    Identifying the odd one out, navigating a maze, solving faux-mathematical number puzzles and besting diluted variations of popular games (chess, for instance) feel very much like brain teasers that we’ve seen and done before in more than one other Layton game. Those included do a good job of mimicking the magical tone of Labyrinthia, but at their core the format is familiar enough to trigger déjà vu and for you to wonder if you’ve solved this same puzzle somewhere else previously. This is going to be a greater or lesser problem depending on how many Professor Layton games you’ve already played–if you’ve played them all, then fatigue is going to set in before the finale.

    That said, both sides of the game are undoubtedly of high quality; it’s just a shame that one side feels fresh and new while the other remains exactly as we’ve always known it. If you’ve never played a Layton game, however, or haven’t played one in recent history, you’ll find nothing to complain about.

    Phoenix’s courtroom cases are grandiose, exaggerated, and some of the most charming and wacky he has ever been involved with.

    There can certainly be no complaints, however, regarding the quality of the production values. Fully animated video cutscenes and voiced dialogue appear often, while the design and implementation of the touch-screen controls and in-game menus exude the kind of quality you’d expect from two franchises that have been doing the rounds for so long.

    Layton vs. Phoenix Wright is a long game–at least as long as a Professor Layton game and a Phoenix Wright game combined–and relatively little of it is genuine crossover. But that doesn’t make it any less enjoyable. What is here is big, it’s often silly, and it’s sometimes unwieldy, but it’s rarely anything less than engaging thanks to some great execution on tried-and-tested ideas. It’s Phoenix, however, in his element in this magical world, that well and truly steals the show.

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  • LEGO The Hobbit – Buddy Up Trailer

    Grab a buddy and prepare to trek across Middle-earth as LEGO The Hobbit releases this Spring.

  • Conception 2: Children of the Seven Stars: Teaser

    Monsters have invaded the world of Aterra, and only a few special individuals, imbued with the power of the Star God, are equipped to fight it. With only a small group of warriors and a narrow window of time in which their powers are at their peak, the solution is clear: combine your Star power to make magical Star Children to boost up your forces in battle!

    The life of a student can be complicated when you’re exploring dungeons, fighting monsters, AND trying to maintain a high school lifestyle. Learn to balance your activities because the deeper the bond you have with your classmates, the stronger the Star Children you’ll make! In this stimulating JRPG, you’ll be able to create bonds with 7 different female Saints and create 24 classes of Star Children, so you must learn how to create the perfect Star Children for any situation. In no time, you’ll have dozens of powerful Star Children with different skills that can take on everything the monsters throw at you.

  • Nintendo 3DS – Kirby: Triple Deluxe Trailer

    Pink? Check. Puffy? Check. Powerful? You have no idea. Devour trees, obstacles, and huge chunks of stages with Kirby’s Hypernova ability and inhale enemies to copy epic new moves like Archer. It’s a grand new Kirby adventure PLUS a new multiplayer battle mode, Kirby Fighters!

    When a mysterious being kidnaps King Dedede atop a giant Dreamstalk, only Kirby can save the day! Jump from the foreground to the background in dynamic 3D side-scrolling environments while using new and returning copy abilities to defeat enemies. Duke it out in Kirby Fighters, a fierce 4-player* battle mode where you fight using a chosen ability like Sword or Ninja. The last Kirby standing reigns supreme. Whether you’re new to Kirby or an old fan, the Kirby: Triple Deluxe game offers a triple threat—action, adventure, and a battle mode.

  • Mario Golf World Tour — Teaser Trailer

    Tee off with Mario and friends in portable golf games! Face off on traditional courses, or play through new ones with a Mushroom Kingdom twist. The nintendo 3DS split-screen interface makes it easy to aim shots and track progress on the course, while offering players a deep golf experience with simple controls and Mario flair.

  • Yoshi’s New Island – Nintendo Direct Trailer

    Yoshi’s New Island is only a month away! Check out the newest gameplay, transformations, and more in this newest trailer!

  • Disney Magical World Announced for 3DS Trailer + Screens

    A new Disney-themed game is coming to 3DS in April, Nintendo announced today. Disney Magical World was unveiled as part of a press release boasting about U.S. sales of the 3DS, which have reached 11.5 million units.

    The game, which sounds vaguely reminiscent of Animal Crossing, was released in Japan last year as Disney Magic Castle: My Happy Life. It’ll be released in the U.S. on April 11 at retail and on the eShop. There’s no word as of yet regarding a European release.

  • The LEGO Movie Videogame – Official Announce Trailer

    The LEGO Movie Videogame will bring players into the humorous and action-packed role of Emmet, an ordinary LEGO minifigure mistakenly thought to be “The Special”—a character prophesized to save the world from an evil LEGO tyrant. Throughout the game, players can harness the awesome power of the Master Builders to construct new extraordinary LEGO creations, while taking on the role of more than 90 playable characters inspired by the film in 15 exciting levels. This is going to be an authentic LEGO experience like never before, with a brand new LEGO visual animation style which simulates the movement and feel of actual LEGO toy sets

  • Professor Layton and the Azran Legacy – Trailer (Nintendo 3DS)

    Journey across the globe aboard the airship Bostonius while solving mind-bending brainteasers themed to their environments. Can you help Professor Layton and his assistants solve the greatest puzzle mankind has ever faced and uncover the mystery surrounding the ancient Azran civilization?

    The Professor Layton series couples brilliant puzzle games with a fascinating story to create a riveting formula that has provided great entertainment for mystery fans and puzzle-solving gurus alike. And now, you can complete the Professor Layton storyline with this puzzle-driven narrative from LEVEL-5. This adventure can either stand on its own, or act as the glue that connects the two Layton trilogies into one epic story.
  • Nintendo 3DS – Bravely Default – Adventure Trailer

    Hand-drawn 3D backgrounds and a rousing score bring Luxendarc to life. Enter a brave new world of turn-based combat