Author: dpugh007

  • Here Is A Fun Thing To Do In GTA V

    Here Is A Fun Thing To Do In GTA V

    You can do a lot of fun things in GTA V. This one’s particularly good.

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  • Review: 'Avengers: Age of Ultron' Rides Familiar Wave to Entertainment

    Review: 'Avengers: Age of Ultron' Rides Familiar Wave to Entertainment

    The Avengers: Age of Ultron

    Meanwhile, back in the Marvel cinematic universe, it’s business as usual. Iron Man soars through the air blasting tanks and terrorists with his repulser beams. Thor, immaculate hair flowing, tosses his hammer around controlling the lightning. Hulk, you know, smashes. Even Hawkeye, with his bow and arrows, flings his…arrows with his…bow. Yes, it’s everything you’ve come to expect and anticipate when the Avengers get back together, and Avengers: Age of Ultron has familiarity in abundance. That’s good and bad when you get down to it, and even with the bloom off the rose, Marvel sure knows how to entertain with the best. ›››

    Continue reading Review: ‘Avengers: Age of Ultron’ Rides Familiar Wave to Entertainment

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  • Michael Bay Reveals Stephen Amell as Casey Jones in 'Ninja Turltes 2'

    Michael Bay Reveals Stephen Amell as Casey Jones in 'Ninja Turltes 2'

    Teenage Mutant Ninja Turtles 2

    Just after we got our first look at the new ride our heroes in a half-shell will be cruising around in, not to mention news of a different actor playing their arch nemesis Shredder, producer Michael Bay has given us another glimpse of something new in Teenage Mutant Ninja Turtles 2. We already knew “Arrow” star Stephen Amell was taking the role of vigilante Casey Jones, and now we have our first look at the hockey-masked character. Production on the film is already underway, so you can probably expect some more glimpses like this in the near future. He looks about as you’d expect, but maybe a little too clean cut. ›››

    Continue reading Michael Bay Reveals Stephen Amell as Casey Jones in ‘Ninja Turltes 2’

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  • Warner Bros. & Sony Battle for Channing Tatum in 'The Forever War'

    Warner Bros. & Sony Battle for Channing Tatum in 'The Forever War'

    Channing Tatum / The Forever War

    While we wait to see if Channing Tatum really ends up starring in a spin-off of the forthcoming Ghostbusters reboot with Chris Pratt, the 21 Jump Street and Magic Mike star has become attached to another project, and this one has been gestating for awhile too. The Wrap reports Tatum is attached to lead a big screen adaptation of Joe Haldeman’s classic sci-fi novel The Forever War, a project that was picked up by Ridley Scott a few years ago. However, the rights have lapsed, and that’s put Warner Bros. and Sony Pictures in a bidding war to pick up the project that has a script from Prometheus writer Jon Spaihts. ›››

    Continue reading Warner Bros. & Sony Battle for Channing Tatum in ‘The Forever War’

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  • Watch: Marvel Cinematic Universe Tribute Before 'Avengers' Tonight

    Watch: Marvel Cinematic Universe Tribute Before 'Avengers' Tonight

    Marvel Cinematic Universe

    Just after the emotions of Pixar Animation’s Inside Out reacted to a trailer for The Avengers: Age of Ultron, audiences will be reacting to the entire film once it starts screening around the United States this evening. And for one last piece of hype before the Marvel Studios sequel arrives, why not take a look back at the entire Marvel cinematic universe up until this point? This is bound to happen before each installment of The Avengers every few years, and it’s a cool montage of the great stuff we’ve seen from Marvel so far on the big screen, from the first Iron Man back in 2008 up through The Avengers: Age of Ultron. Let’s do this! ›››

    Continue reading Watch: Marvel Cinematic Universe Tribute Before ‘Avengers’ Tonight

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  • Get Nostalgic for 'Jurassic Park' with a Featurette for 'Jurassic World'

    Get Nostalgic for 'Jurassic Park' with a Featurette for 'Jurassic World'

    Jurassic World

    Even though blockbuster summer officially begins with The Avengers: Age of Ultron kicking off with 7pm screenings all over the United States tonight, we’ve still got a little while to wait for one of the other anticipated releases this season, Jurassic World. Just recently we got a slew of dinosaur action in the second theatrical trailer, finally showing off the intimidating Indominus Rex, and now we get a new featurette, complete with nostalgia from stars Chris Pratt, Bryce Dallas Howard, director Colin Trevorrow and more for the original 1993 action adventure where everything started, Jurassic Park. And then it shifts gears to begin talking about Jurassic World, with some words from Steven Spielberg. ›››

    Continue reading Get Nostalgic for ‘Jurassic Park’ with a Featurette for ‘Jurassic World’

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  • Deus Ex Creator Hopes Mankind Divided Goes Beyond "Violent-o-rific" Action

    Warren Spector, the veteran games developer who helped create the seminal Deus Ex original, has praised the series’ 2010 reboot Human Revolution, but hopes the next game offers more than what was shown in the recent reveal trailer.

    In April, studio Eidos Montreal aired the debut trailer for Deus Ex: Mankind Divided–the next title in the series, in development for Xbox One, PlayStation 4, and PC.

    Writing to fans on Reddit, Spector explained he was a fan of Human Revolution, stating: “I don’t finish a lot of games and I finished DX:HR. That’ll tell you something. When I did finish it, I kinda sat back and thought, ‘Wow, I just had a Deus Ex experience.’ It sounded like DX and felt like DX. It was pretty cool.”

    However, for now, he is not quite as positive about the next project. He said: “I thought the Mankind Divided trailer was pretty violence-o-rific, which bugged me a little. I mean, Deus Ex was never about killing stuff. It was about picking your own play style, which might involve killing stuff.”

    Nevertheless, Spector appeared confident that the Mankind Divided video might not be representative of the final game.

    “In trailers, you just have to give people the most action-packed stuff you can, I assume,” he said.

    “Given how well Human Revolution did at the whole choice and consequence idea I’m hoping–and have confidence–the actual game will be a little more in the ‘Play-style Matters’ mold.”

    “Play-style Matters” is a phrase coined by Spector to generally describe freedom in a game to make your own choices and, as a consequence, how its characters and world responds to those decisions.

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  • Total War: Attila Mod Kit Launches With 60GB of Data For Modders

    Sega and Creative Assembly have announced that they have now released official mod tools for strategy game Total War: Attila. The “Assembly Kit,” as Sega is calling it, is available to owners of the game through the Tools menu in your Steam Library.

    The Assembly Kit is being billed as the “most extensive” mod tools package Sega has ever released, outdoing similar packages for Shogun and Rome II.

    Courtesy of Sega, the Total War: Attila Assembly Kit includes the following:

    • DaVE: enables editing of the game’s database entries.
    • BOB: enables processing of raw data such as textures, models and animations.
    • TeD: enables the creation of individual battlefields for land, sea and sieges.
    • Terry: enables the editing of campaign map aesthetics such as the height-map, lighting and props. Unlike previous Assembly Kits, Terry now grants access to Terrain Raw Data, which means modders can determine which battle maps load in for specific campaign map locations.

    Sega also pointed out that fans who want to “get the most” out of the Assembly Kit should download the Terrain Raw Data resource pack. This comes with a whopping 60 GB of assets for creators to work with. Check out the video above to see some of this in action.

    Interested modders can also visit the Total War Wiki here for a more in-depth rundown of scripting methods and how to best leverage the new mod tools.

    Finally, Sega has opened a new Steam Workshop page for Total War: Attila, which allows players to share their work with others. These mods are all free, following Valve’s decision earlier this week to kill paid mods for The Elder Scrolls V: Skyrim.

    Looking ahead, Sega recently announced Total War Warhammer with a flashy cinematic trailer. Other new Total War games in development include Total War: Battles Kingdom and Total War: Arena.

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  • Dragon Age: Inquisition PS4 Jaws of Hakkon DLC Release Date Revealed

    Dragon Age: Inquisition PS4 Jaws of Hakkon DLC Release Date Revealed

    Dragon Age: Inquisition‘s Jaws of Hakkon expansion, which launched in March exclusively for Xbox One and PC and caused a bit of controversy, now has a release date for the PlayStation 4 and last-gen editions.

    BioWare announced through Twitter on Friday that Jaws of Hakkon, Inquisition’s first major story expansion, will be released on PS4, PlayStation 3, and Xbox 360 on May 26.

    Set in an overgrown wilderness populated by the Avvar hunter people, the $15 content will see players exploring an “ancient Tevinter fortress that hides a dangerous secret.”

    Gamers can also expect to face off against new enemies, and amass new legendary armor and weapons. Jaws of Hakkon concludes with a battle against an “ancient god of war bent on destroying the world.”

    In GameSpot’s 7/10 Jaws of Hakkon review, critic Austin Walker praised its new perspective on the Dragon Age lore and its gorgeous and varied environments. But Walker also wrote that Jaws of Hakkon lacks the cinematic storytelling of the base game, and notes that a few missions can be boring.

    Jaws of Hakkon was released first on Xbox One as part of an exclusivity arrangement between BioWare studio owner Electronic Arts and Microsoft. As part of this agreement, BioWare was forbidden from even talking about when the content would be released on other platforms.

    BioWare general manager Aaryn Flynn said back in March that he hopes PlayStation fans won’t boycott Jaws of Hakkon due to the developer’s exclusivity deal with Microsoft.

    For a closer look at Jaws of Hakkon, check out some images in the gallery below.

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  • DirectX 12 Can Render "up to 12 Times More Polygons" Than DX11

    Direct X 12, the next graphics API for Windows devices, has been demonstrated rendering real-time graphics with “six to twelve” times more polygons than its predecessor.

    Speaking at the Build 2015 conference in San Francisco on Thursday, Microsoft technical fellow John Shewchuk talked through a strikingly detailed Final Fantasy PC demo that was running from a quad-SLI Digital Storm rig.

    The video demonstration, which graphics card giant Nvidia says “points a way through the uncanny valley”, can be found below:

    “The thing that’s really incredible about what you’re seeing is just the density of data that’s involved in this,” Shewchuk said.

    In a bid to show that the demo was not pre-rendered CG, Shewchuk opened the free camera to look around the scene in real-time, as well as make various changes to the lighting.

    Shewchuk claimed that each scene renders about 63 million polygons. “That’s about six to 12 times more than we could do with DX11,” he said.

    He went on to claim that the textures were 8K by 8K, and that “every piece of hair is being rendered as a polygon – this isn’t surface map stuff. I think it’s an incredible example of just how far people are pushing big data.”

    Nvidia said the demo was “running on four of our flagship GeForce Titan X GPUs,” and described it as a “stunning example” of what can be done with Microsoft’s next graphics API.

    Direct X 12 is due to arrive with Windows 10, which is rumoured will release in July, though no official date has been set.

    “Microsoft has said Windows 10 will launch this summer. We have nothing additional to share,” a Microsoft spokesperson told GameSpot in response to the release date rumour.

    In January, Microsoft claimed that DirectX 12 would not necessarily require new graphics card for its basic functions to work.

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