Review: Death Stranding – Hideo Kojima’s Next Revolutionary Masterpiece

I’m not that Fragile.

When Hideo Kojima stated that his next project would bring about an entirely new genre, he wasn’t joking. Death Stranding may feel familiar in minor mechanical means, but it’s also wholly unique among a sea of AAA titles eager to take advantage of the latest RPG levelling system. It’s a social experience where you never see another human player, a narrative-based affair that rivals Metal Gear Solid, and a harsh, thankless undertaking full of otherworldly menaces. Death Stranding is unlike anything else that has come before it, making for one of the very best PlayStation 4 games around.

Despite a handful of lengthy trailers and over an hour’s worth of in-game footage, Kojima Productions’ first title since splitting from Konami still very much remains a mystery. That’s on purpose, but gameplay-wise, Death Stranding is exactly what you think it is. Making deliveries is the name of the game, and it’s your job to work out a reasonable route to those designated destinations.

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