Review: Metro Exodus: The Two Colonels – Satisfactory Action Down Under

Sound of the underground.

After pitching itself as the series’ big, breakout, open-world moment, it’s almost comical that the first piece of downloadable content for Metro: Exodus immediately returns to what it was originally known for. The Two Colonels is a short, linear, claustrophobic experience that’s not much more than serviceable in any meaningful way.

The underground metro is what this franchise does best, but The Two Colonels feels a little one-note. Equipped with the all-new flamethrower, you’ll hunt down creatures while cleansing the environment of a dangerous slime that soaks its walls. It’s more akin to Metro 2033 and Metro: Last Light in atmosphere, tone, and gameplay structure than anything else – making for a sense of been there, done that.

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