Review: Crash Team Racing – Naughty Dog Created the Best Kart Racer on PSone

Bandicoot power slide.

Start your engines, and fasten your seatbelts for another Naughty Dog creation. In this case it’s CTR: Crash Team Racing from 1999, which also happens to be the greatest kart racing game on the PSone. Released in the same year as Speed Freaks, and colourful mascot racers like Bomberman Fantasy Race on PSone, Crash Team Racing stood out with balanced gameplay, excellent controls, and reliable kart manoeuvrability. This combined effectively with graphics and a soundtrack that conveyed the fun and vibrancy of the Crash Bandicoot universe.

If you read the Nintendo Life review of Super Mario Kart, the original SNES title set out a solid template for gameplay in kart racing games. Crash Team Racing adheres to this model as you hop into a power slide around corners, collect ten Wumpa Fruit to make your kart juiced up, target speed boost pads, and use weapons and track shortcuts as a strategy towards victory. Just like in Super Mario Kart, on lower difficulties during the Arcade mode’s cups, a rival character will appear consistently on top of the leader-board for each race, yet this rivalry becomes less prominent on the hard difficulty, as crossing the finish line in first against aggressive AI competitors becomes more chaotic.

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