Originally called True Hero.
Today marks the 10th anniversary of Sucker Punch’s superhero series InFAMOUS, and so the Washington-based developer has taken to Twitter to celebrate the occasion with a thread packed full of interesting facts and mechanics that didn’t quite make it into the final game.
Taking a look through the thread, it uncovers a lot of behind the scenes facts we weren’t aware of. First off, the original InFAMOUS had a working title of True Hero. “We tried out many titles, and even at the E3 2007 reveal we were awaiting legal clearance for “inFAMOUS.” We had a backup trailer ready with an alternate title just in case, but luckily inFAMOUS was approved in time.” Thankfully, the team went with the far, far better name.
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