With great power comes great repetition?
Publishers are pretty risk-averse when it comes to a major new release – and for good reason. Video games are expensive, and you don’t want anything getting in the way of a return on that lofty sum of cash you’ve put forward just to make your game happen.
But surely DLC gives you a chance to tear up the rulebook and try your hand at messing with the formula? It’s far less expensive, so there’s a chance to try something new. Perhaps you test a new idea for a potential sequel or give players an entirely new experience.
Read the full article on pushsquare.com
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