DICE has spoken out to address the technical performance of Star Wars Battlefront in the wake of criticism about the game’s frame rate and resolution. Technical director Johan Andersson says on that the sci-fi shooter prioritizes frame rate over resolution to achieve the best possible overall experience.
Responding to criticisms about how Battlefront’s beta runs at 900p on PlayStation 4 and 720p on Xbox One instead of full 1080p, Andersson said, “Frame rate and fidelity is indeed king; don’t want to sacrifice it for resolution. But a choice each game team does.”
A previous technical analysis of Battlefront’s beta revealed that both PS4 and Xbox One are targeting 60fps. However, this frame rate can dip during some particularly intensive encounters.
DICE is not the first studio to speak out about the importance of frame rate. Final Fantasy XV director Hajime Tabata previous said “frame rate is more important than resolution” for the Square Enix RPG.
The Battlefront beta started on October 8 and runs through October 13. It is being held across Xbox One, PlayStation 4, and PC, and is free and open to everyone; use these download links to start playing right now.
Are you already playing the beta? How are you finding it? Let us know in the comments below.
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