Way of the Samurai is set
in the year 1878. The collapse of the Tokugawa
Shogun ate and the rise
of the Meiji Restoration Era has brought an end to
the Age of Samurai. For
centuries, Japan has remained untouched and
separate from other cultures.
But now Westerners have finally arrived on the
island nation, rocking a
culture that has developed in seclusion over
hundreds of years. Born
to a time that no longer needs or welcomes them,
these samurai are a far
cry from the heroes and legends that preceded
them. This is a story of
the Way of the Samurai in their final days.
In the game, the player takes
on the role of a wandering samurai who is
drawn into a conflict between
the Kurofu family and the Akadama Clan over
an iron foundry. As
the player meets the both sides in the dispute, the player
will begin to make the choices
that will shape the outcome of the conflict.
Deception and betrayal are
tools at the player's disposal, but ultimately
combat will be the final
deciding factor.
Featuring a new and dynamic
combat system, sword-based combat is at the
heart of Way of the Samurai.
As the adventure begins, the player has his
own sword and basic knowledge
of its use in battle. As he moves through the
game, the player become
more adept at using his sword and learns new
attacks. The player also
has the ability to pick up dozens of different swords,
each representing a different
fighting style. With attacks specific to each
sword, it requires a true
samurai to master all the swords and their individual
attacks. Additionally, sword
combat is not simply a matter of hacking and
slashing. Timing, blocking
and balance all play equally important roles. |