Oni, for the PlayStation
2 computer entertainment system, takes place in a multi-elevation
3D urban jungle designed
by architects for maximum realism and consistency. With art
drawn by anime specialists
and code written by some of the brightest talents in 3D graphics,
Oni will undoubtedly challenge
players' conceptions of what is possible in a videogame.
Complex technologies bring
Oni's world to stunning life. Radiosity effects paint the setting with
natural light. Oni uses
interpolation in its character animations, which means that Konoko can
sprint forward, tuck into
a dive roll, and then pop up into a flying kick, all in one smooth, continuous
movement, reacting instantaneously
to the controls. Oni tells the story of Konoko, an elite cop and
one-woman SWAT team whose
approach to fighting crime is a devastating combination of rational
calculation and fighting
fury. She is also a woman divided and haunted by shadows in her past, by
oni (or demons in Japanese).
Oni seamlessly blends hand-to-hand martial arts combat and gunplay
into a single, new third-person
3D action hybrid, contact action. When your gun runs out of ammo,
drop it and take out your
opponents with flying kicks and neck-snapping throws. If you knock an
opponent's gun out of his
hand, you can grab it and finish off a roomful of them in a blaze of fire.
If the action gets too intense,
kill the lights, prime a concussion grenade and dive through a
window while the room explodes
above you!! |
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