Player's Choice Gamecube System |
Nintendo Game Cube |
The Legend of Zelda $49.99 / Add to Cart |
F-Zero GX $49.99 / Add to Cart |
Turok Evolution $42.99 / Add to Cart |
Mario Sunshine $49.99 / Add to Cart |
Super Monkey Ball $42.99 / Add to Cart |
Gamecube Extension Cable Black $9.99 Add to Cart Blue $9.99 Add to Cart |
Gamecube VGA Box $49.99 / Add to Cart |
Gamecube Superpad $19.99 / Add to Cart |
GBA / Gamecube Link Cable $9.99 / Add to cart |
Gamecube Mobile Monitor $99.99 / Add to Cart |
Gamecube Car Adaptor $14.99 / Add to Cart |
Mobile Rechargeable Battery $49.99 / Add to Cart |
|
|
007 Agent Under Fire | $49.99 |
Aggressive Inline Skating | $49.99 |
All-Star Baseball 2002 | $29.99 |
All-Star Baseball 2003 | $49.99 |
Animal Crossing | $49.99 |
Army Men: Air Combat | $43.99 |
Batman Vengeance | $49.99 |
Bomberman Generation | $49.99 |
Cell Damage | $49.99 |
Conflict Desert Storm | $38.99 |
Dakkar 2: Worlds Ultimate Rally | $19.99 |
Dave Mirra Freestyle BMX 2 | $49.99 |
Def Jam Vendetta | $44.99 |
Donald Duck | $49.99 |
Driven 2 | $49.99 |
Enter the Matrix | $43.99 |
ESPN MLS Soccer | $49.99 |
Eternal Darkness | $49.99 |
FIFA Soccer World Cup 2002 | $49.99 |
Fifa Soccer 2002 | $49.99 |
Home Run King | $49.99 |
Ikaragu | $36.99 |
Legends of Wrestling | $49.99 |
Luigi's Mansion | $49.99 |
Madden NFL 2002 | $49.99 |
Madden 2003 | $39.99 |
Metroid Prime | $49.99 |
NBA Courtside 2K2 | $49.99 |
NBA 2k2 | $49.99 |
NCAA Football 2003 | $44.99 |
NFL 2K3 | $44.99 |
NFL Blitz 2002 | $49.99 |
NFL Quarterback Club 2002 | $49.99 |
Pikmin | $49.99 |
Red Faction 2 | $43.99 |
Resident Evil | $43.99 |
SSX Tricky | $49.99 |
Starfox Adventures | $49.99 |
Soccer Slam | $49.99 |
Sonic Adventure | $49.99 |
Spiderman | $49.99 |
Splinter Cell | $44.99 |
Spy Hunter | $49.99 |
Star Wars Rogue Leader | $49.99 |
Super Monkey Ball | $49.99 |
Super Smash Bros. Melee | $49.99 |
The Hulk | $43.99 |
Tony Hawk Pro Skater | $49.99 |
Tube Slider | $36.99 |
UFC Throwdown | $44.99 |
Wave Race: Blue Storm | $49.99 |
WWF Wrestlemania X8 | $49.99 |
X-Men Wolverines Revenge | $42.99 |
Zoo Cube | $49.99 |
3 in 1 Universal S-Video Cable | $19.99 |
Memory Card | $19.99 |
Gameboy Advance to Gamecube Link Cable | $9.99 |
Gamecube Car Adaptor | $14.99 |
Gamecube Mobile Monitor | $99.99 |
Gamecube Rechargable Battery | $49.99 |
Super Pad Controller | $19.99 |
RF Unit | $14.99 |
Carrying Case | $19.99 |
to The Below Address Player's Choice 301 E. John STreet Matthews, NC 28105 |
|
Nintendo
has announced the final title for its much-vaunted
game system. the 128 Bit console will be called simply Game Cube. The system design is very much what the name suggests -- a cube, available in different colors and in design terms, very bare. It feature four joypad ports and a top-mounted window, presumably to reveal DVD activity. The company will also be unveiling several games this morning, including versions of Wave Race, Pokemon, Zelda, a Star Wars: Episode 1 title and surprisingly, Metroid. We'll have more details as they emerge throughout the morning -- including shots and movies of the games. |
The Games of Game Cube
Luigi's
Haunted House Is this some new game, or does it have something to do with the new Mario? We don't know exactly what's going on in this bit of footage, but it sure is pretty! |
|
The
Mario 128 Demo Shigeru Miyamoto made jokes about everyone assuming that he'd create Mario 128 -- so he did! In order to really demo the capabilities of the Game Cube, Miyamoto and his team put together a brief technology package that has the model of Mario from Super Mario 64 picking up boxes and uncovering other Marios. Eventually, 128 Marios are running around on the screen. Miyamoto then applied lighting and transformation effects to the Marios (along with the boxes on screen) and transformed the landscape the models were on. All in all, we never saw a single drop in frame rate, and a meter at the bottom of the screen which measured the hit on the CPU hardly ever went over 25%. The new Game Cube is certainly technologically impressive. |
|
Metroid
It will probably be a while before our throat heals after screaming so hard for Metroid when we saw Samus Aran appear on the screen. We've been a big fan of hers for a long time, and it's great to see that Nintendo is listening to the needs of those who've fallen under her spell. We don't know too much about this incredible game, other than that its in development -- and that makes us happy. |
|
Pokemon
One of the games that showed off Game Cube's power was a little demo called Meowth's Party. Meowth got down and dirty with some Pokemon friends. While the models were mostly from Pokemon Stadium, there were a whole lot of them, and they all looked sharp. |
|
The
Legend of Zelda 128 One of the most impressive bits of gameplay came when we got to see Link fighting it out with none other than Ganon himself. The colors, movement, lighting effects, and physics were all astonishing. We can't wait to hear more about this game! |
Five
Reasons
Gamecube
Will Outpower PS2
During the
Nuremberg Tog Fair, Axel Herr, the managing director
of sales and marketing for Nintendo of Europe,
dropped a bombshell on Nintendo fans. He said, "In
terms of graphics, we came up with extremely fast
chip architecture that, according to our
technicians, will be 33% above the projected
performance data of the PlayStation2. That's easily
twice as fast as the Dreamcast." He continued to say
that the Dolphin will indeed make its end of year
2000 release date.For reasons of uncontrollable
advocacy, our fellow editor Dan Egger posted a story
yesterday covering the announcement on Sony Radar,
where he then proceeded to list five reasons why the
Dolphin will, in fact, not be more powerful than the
PlayStation2. Nintendo
Has Never Disappointed Dolphin's
Superior
Technology Nintendo
Makes Sound Business Decisions Developers
Are Excited About Dolphin Nintendo
is Sitting Pretty |
|
|
|
Dolphin
surfaces in 2000
The most powerful of the next generation game consoles is Nintendo's project code-named Dolphin. Although Nintendo and its third-party publishers have yet to drop any official game announcements, Nintendo's Shigeru Miyamoto and other big guns have revealed that they are deeply involved with Dolphin projects. The completion of these games will likely determine the actual Dolphin launch date. The games may not be ready, but most of the hardware is ready to rock. The Gekko Central Processing Unit chip may seem tiny, but the Dolphin's 400 MHz CPU is the most powerful game console CPU in history. Gekko uses Big Blue's 0.18 micron copper technology, which gives it the speed to blaze by the competition. As the launch date for Project Dolphin draws near, Nintendo Power Source will deliver the official news first. Nside Project Dolphin Gekko
CPU ArtX
CGP S3
Compression MoSys
|
|
|
|
Nintendo
Dolphin -- The Story So Far The Dolphin May Stand Video Gaming on its Tail Contents 'Twas the
day before the Electronics Entertainment Expo '99,
and all through the stadium, not an editor was
stirring, not even the ones with the big camcorders
strapped to their hands. Howard Lincoln, esteemed
President of Nintendo of America, stood before the
gathered masses of journalists and officially
announced the "next big thing" -- Nintendo's new
game system, code-named Dolphin. Nintendo has veered away from some of its roots with this new system. First of all, the media will move away from the memory-limited cartridge form and embrace DVD technology instead. This will allow a single CD to store as much as 4.7 gigabytes of information. That's seven times the data stored on a normal CD. There's another factor that could make the Dolphin the definitive gaming system of the new millennium - fully supported Internet play. Nintendo says the online component will very likely be in the machine, although the company hasn't made any official announcements yet. The chance to play over a worldwide linked system makes the Game Boy's Link Cable look like, well, a null-modem between two PCs. Although Nintendo hasn't said how much the system will cost, early projections put the machine around the $150 to $200 range. In order to keep costs down for the machine, chances are the system won't play normal DVD movies. However, Matsushita, the world's largest consumer electronics company, will create a home entertainment machine that will play both DVD movies and Dolphin games. Unfortunately, Matsushita recently announced its machine won't be coming to the US. Speculations abound on why this might be the case. At the moment, though, it's just that -- speculation. In the meantime, we'll just have to wait and see whether the Dolphin will support DVD movies after all, or if another option will be available. Considering Sony's PlayStation2 will let owners watch DVD movies, it could be a mistake to withhold that ability from the Dolphin. On the other hand, the PS2 looks as if it might cost almost twice as much as the Dolphin. Currently, Nintendo is sticking by their original projected 2000 release date, but industry information reveals that development of the component parts is way behind schedule. So it's unlikely we'll see the system before 2001. In a recent interview with the Japanese Nintendo 64 magazine, Dengeki, Shigeru Miyamoto, the creator of the Zelda and Mario games, is quoted as saying, "At this time, no titles are specifically in development -- just the planning and preparation stages. If preparations are completed, a game could be completed in one year." Miyamoto is currently working on software for the machine. Most of that work involves creating environments and testing elements of an engine -- mostly with Mario's sidekick Luigi. In fact, it's generally thought that the next incarnation of Mario will appear as a launch title for Nintendo's new system. Nintendo
has also said that the Dolphin will be able to link
to its upcoming Game Boy Advance, much like the
Transfer Pak (to ship with Rare's eagerly
anticipated Perfect Dark) lets the Game Boy and Game
Boy Color link to specific N64 games. The link could
be used to transfer characters from one game to
anther (like transferring characters from Pokemon on
Game Boy to the upcoming Pokemon Stadium), or it may
have capabilities currently unrealized, since both
the Game Boy Advance and the Dolphin should contain
some Internet capabilities. The Specs Much
current information is pure speculation, rumor, and
unofficial, unconfirmed, and otherwise unauthorized
supposition. However, there are a few facts about
the system that we do know for sure. Here's a
breakdown of the system and what the component parts
mean: High-speed
DRAM
Memory with 3.2 Gigabytes per second Bus Bandwidth
Custom
Graphics Chip by ArtX with 200MHz Processor
Proprietary
Matsushita
DVD-ROM
drive with MPEG-2 video playback
MusyX
Audio Tools technology by Factor 5
|
|
|
|
Metrowerks
and
Nintendo Form Strategic Relationship for
Next Generation Console; CodeWarrior for "Dolphin" Continues the Relationship Built on the N64 Metrowerks Inc., a leading provider of software development tools for telecom, desktop, embedded systems, and consumer electronics, today announced the company has been selected to provide development tools for Nintendo's upcoming system, code named "Dolphin." This relationship will continue through the life of Nintendo's new system. Nintendo's next generation Dolphin home video game console will feature a unique 400 MHz central processor from IBM, a custom designed 200 MHz graphics chip from ArtX and a proprietary DVD drive from Matsushita. The 400 MHz copper "Gekko" processor will power Nintendo's new system using IBM's industry-leading 0.18 micron copper technology. Nintendo selected Metrowerks in recognition of the company as the leading provider of software development tools for the PowerPC architecture. Nintendo's Gekko processor is an extension of PowerPC. Metrowerks' custom version of its CodeWarrior software development tools will enable developers to create Dolphin game software using popular programming languages. CodeWarrior will streamline the Dolphin game development process giving designers ease of use and the ability to access the unique features of the Dolphin system and the Gekko chip. CodeWarrior for the N64 system also was developed jointly with Nintendo. This new relationship with Metrowerks allows Nintendo to maintain a high level of continuity for its hardware systems. Developers will have instant familiarity with the tools that help them create games for the Dolphin system. About Nintendo Nintendo
Co.,
Ltd., of Kyoto, Japan, is the acknowledged worldwide
leader in the creation About Metrowerks Founded
in 1985, Metrowerks (NASDAQ:MTWK)(TSE:MWK) develops,
markets and Metrowerks,
the
Metrowerks logo and CodeWarrior are registered
trademarks of |
|
|
|
Nintendo
Unveils New System Details
June 8th, 1999 During the
Nintendo press briefing Wednesday, chairman Howard
Lincoln The
Dolphin, currently being planned for a worldwide
release by the 2000 holiday season, Nintendo's
one-billion-dollar agreement with IBM involves IBM
designing and manufacturing a Nintendo
also announced, amid a round of enthusiastic
applause, that the Dolphin will not The
system's graphics will be supplied by a custom
graphics chip from ArtX. This chip will
Besides
DVD and a hefty processor, Nintendo also plans to
make the new unit Internet capable; |
Microsoft X-Box | Nintendo Gamecube | Playstation 2 | Gameboy Advance | PC | DVD | Playstation | Classic Systems |
webmaster@playerschoicegames.com Developed by Triadinternet© Copyright 2001. All rights reserved. Player's Choice |