Sequel to one of the most
popular RPG titles of all time, Legend of Mana is poised to rekindle the
love for
platform RPGs with its unsurpassed
gameplay and beautiful setting.
Taking flexibility to a whole
new level, Legend of Mana, sequel to the famed Secret of Mana, brings to
the
PlayStation the most innovative
RPG ever. Featuring a non-linear, event driven story line, Legend of Mana
lets the player create the
story by taking on nearly seventy different scenarios triggered by actions
performed
in the game.
As the story progresses,
new locations in the form of artifacts are uncovered, giving players the
ability to
layout the world as they
see fit. With a massive world to build, Legend of Mana plays out in a beautiful
storybook-like backdrop,
with whimsical backgrounds set in a 2D environment that will dazzle players
with
unsurpassed graphics and
revolutionary gameplay.
Raise your hands if the buttons
on your pants busted when you found out that Square was doing Legend of
Mana (another Seiken Densetsu
title). Hey, we won't lie, we blew up, and although we haven't progressed
too far into the game, we
thought we'd just give you a heads up on what you can expect to see in
Square's
Legend of Mana.
Again, we haven't gotten
too far into the game, but here's how the game starts out. You can choose
between
two characters, either a
male or female munchkin, to begin your adventure. Once you pick your character,
and both possess entirely
different scenarios, you can then choose his/hers' weapon specialty (axes,
swords,
daggers, nunchaku, spears,
etc.) and then start your quest.
Before I even begin on the
graphics, the first thing that stands out right when you start is the sound.
My
goodness. The game's music
alone is so epic -- it totally fits with the game's look. Having said that,
the
graphics, looking similar
to SaGa Frontier II, consist of hand-drawn backgrounds. In fact, some of
the
backgrounds have interactive
hot-points, meaning, that when you think you're walking past a tree, well,
that bad-boy comes to life
and you can chat with him -- and that's just one example. It's like, remember
in that movie, The Never
Ending Story, when that kid was talking to that huge wall rocks for the
longest time,
and then Rock-Biter appeared?
...never mind. To add, the character sprites are beautifully animated and
make
a nice fit on top of these
lovely backgrounds.
Now here's where the game
gets really interesting. Legend of Mana features a ""Landmake"" system
and
here's how it works. Tying
in with the eight elements from the first run, you basically build the
Legend of Mana
world from scratch. Through
your quests, you'll discover artifacts, which you can be combined with
elements,
and allows you to build
new locations and add them to your vast and ever-growing world.
The battle system is somewhat
similar to the previous Mana adventures, with weapons having their own
charge
attack, and the battles
being in real-time with a few turn based features. But the in-battle effects,
wow. If you've
played Final Fantasy Tactics,
the spell and weapons effects share some similarity. They all have that
weird and
wild filtered lighting effect,
crossed with flashing glitters of joy and stuff... do you get what I'm
saying. If not, rent
FFTactics, you'll know what
I mean. It's really late, gimme a break will ya?!.
This is the best looking
Seiken Densetsu game to date, and although US gamers will have to wait
almost an
entire year for the english
version, it's still good to see that Square Electronic Arts didn't overlook
such a beautiful
title. |