Tech Specs 
64 bit System Architecture
106.4 Megabyte per second bus bandwidth
16.8 million colours
Five processors: GPU, DSP, Object, Blitter 
and MC68000 16bit sound 




The world's first 64bit console was also the first true 'next generation' machine - Commodore's 32bit 
CD32 was based on old Amiga technology. Despite beating Nintendo, Sega and Sony to the Next Gen 
punch, the lack of decent software and doubts about the viability of cartridge based software and the ability
of Atari to attract high profile developers to work on the machine led to apathy in the marketplace.

The Jaguar was originally developed with a 32bit console called Panther, but Atari decided early that their
best chance of succeeding in the competitive games market was to concentrate on the more powerful
machine, and so the Panther was dropped. 

Atari attempted to regain it's prominence in the videogame market by releasing the Jaguar.  The specs 
were very impressive, but the lack of good software killed the system. Good luck finding games for this 
system it is hard.  The CD add on is very cool.  It is definately a must have for any avid videogame collector..


Visit our New Atari Jaguar Website
http://www.playerschoicevideogames.com/cat_atari_jaguar.cfm

 







Mail Your Order
to The Below Address
Player's Choice
2539 Lewisville-Clemmons Rd
Clemmons, NC 27012

(336) 712-0062
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 Do you have any information or facts about this videogame system?
If you do, we would love to here from you.
Submit it on Our Atari Jaguar Forum


Marty Blessinger  bigissues@yahoo.com  on Thursday, September 20, 2001 at 01:00:19
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I can't believe the 64-bit debate is going on--especially claiming the Jaguar is 16-bit based on 
the 68000CPU!!!  That would be as ridiculous as rating your car's horsepower based on its 
starter motor.  Atari used the 68000 simply because you don't need anything more powerful
than that to do the menial tasks like checking the joystick ports.  That some lazy developers 
ported games over to the Jag which ran almost exclusively on the Motorola is not Atari's fault 
and does not mean that as a system, and where it counts, the Jaguar isn't "64-bits."  If anyone 
is interested, the URL for the excellent Jag FAQ is: 

http://www.digiserve.com/eescape/atari/FAQ_-_Jaguar

The section entitled "Was the Jaguar really a 64-bit system?" explains everything really well.
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Generic_Superhero shboom87@hotmail.com on Saturday, August 11, 2001 at 13:32:04
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The Atari Jaguar makes the N64 and the PlayStation look so bad I cant find a word for it. It 
puts all other consoles to shame(except todays odern 128 bit consoles like the SEGA Dreamcast).
The PlayStation and N64 just cant compeat with the Atari Jaguar.
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Assasin  Assasin_nation@yahoo.com on Sunday, July 22, 2001 at 17:51:43
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u all r dumb man did u know that the jag had a gpu that was called tom and jerry and it had 2 
processors in it infact they were both 16bit each that makes 32bit u can still call atari and ask 
people itz not that hard a private person own`s this now i know cauz i own one and i had called 
em i looked up there site as well but there games are expancive very expancive i mean about 
$42.00 each if u e-mail me i can get u there number and web site if u like the system was 
caled to be 64bit cauz the map texturing  trust me i know i opened mines up and took a look 
lol man the thing is old but old is gold i still play it and love it i think about this like the rest of 
game systems .....
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Werner Domroese werner5@hotmail.com on Sunday, July 8, 2001 at 15:25:54
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One of you guys said the main CPU was 16-bit. I thereby assume that you are talking about the 
Motorola MC68000. Sure, in most systems this is the main processors, but in the Jaguar, it is 
only used for general purpose tasks, such as taking care of controller input.

The Jaguar was built around three chips housing a total of five processors (look up the FAQ). One 
chip, Tom, has a GPU (long before NVIDIA introduced their "first ever GPU"), an object processor, 
a blitter and some other stuff (again, look up the FAQ). This RISC chip was used for BOTH system 
processing AND graphics rendering.

Jerry was the DSP and represented its audio subsystem.

The problem is, programmers have a choice which processors to use. While they normally should 
use Tom, many were used to the MC68000 and therefore used that in stead, for it was easier to 
program and all, but unfortunately making the game look and behave like a 16-bit title.

The Jaguars bottlenecks were a) poor marketing (especially in Europe) and b) tough system to 
develop for.

Anyway, to get back to the n-bit issues, the memory bus was 64-bits (that is, memory got accessed 
with 64-bits at a time) (comparison: most PC's, including current Athlon-based machines, access 
DIMMs with 32-bits at a time). All processors could directly access this memory. The cartridge 
interface was not 64-bits but 32-bits wide, which for loading games and CD data should be sufficient.

The issue is not wether or not a system is technically n-bits or runs at n Megahertz but more how a 
systems components are programmed and orchestrated together to bring you all those games.

If you call the Jag a 16-bit system because it has a 68000 inside (whithout ever mentioning how or 
what it is used for in this particular system), then you should by the same standard call the Super 
Nintendo an 8-bit system because it has an archaic Zilog Z80 in it. That's just plain stupid. I wonder
how you would place the Atari Lynx. It has an old 8-bit 6502 CPU but the rest of the overall system 
is 16-bits.

The Jaguar, overall, can be considered truly 64-bits because all system components that have the 
capability to do so, CAN communicate at and address 64-bits. The 68000 is only meant for reading 
controller status and such, NOT as the main processor. "Tom" is the main system and graphics 
component and "Jerry" is the main audio component. The 68000 is used in an auxiliary fashion, and 
completely unlike its use in the Amiga and Atari 16-bit computers or the Sega MegaDrive/Genesis. 
I mean, some laser printers also have a 68000 next to a couple of RISC processors. Does that make
it a 16-bit laser printer? Usually the RISC processors in those more recent printers do the actual work 
of building the output (as opposed to older laser printers).

The fact is, Atari left it up to the programmers which chips to use and therefore, what kind of games 
to write: 16, 32, or 64-bit. The same holds true for Atari's Falcon which can be viewed as a parallel 
processing system. The Jag also has some parallel processing similarities that were used in Inmos 
T800 transputer systems (as used in Atari's Transputer Workstation and later on, in IBM's financial 
Parallel Transaction Servers). So stop bickering at n-bits. That is completely unimportant - just look 
at Donkey Kon Country for the SNES: with a couple of custom chips on the cartidge, suddenly the 
game looks like a 32-bit title. Who said cartridge based systems didnt have advantages....

BTW - The Virtual Light Machine feature of the Jaguars CD-ROM add-on is now available in NUON-
equipped DVD players. Just thought you should know. NUON is developed by VM Labs, founded by 
Richard Miller, who also worked on the Transputer Workstations and the Jaguar, and I've heard some 
rumours that the 128-bit NUON technology developed is actually sort of the heritage of the later Jaguar 
2 developments. But this is only a rumour ofcourse.
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Stacy benaiah@alltel.net on Monday, June 18, 2001 at 17:50:02
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Even though this system did come with a 64 bit processor, the graphics output that you receive is 
going to be along the lines of what you'd see on a 24-bit machine.  A little about a Super Nintendo, 
but not as good as a PlayStation.  So, in reality, we have the world's only 24-bit video game system.
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Madness () on Thursday, June 7, 2001 at 22:54:33
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This was one of the worst systems ever made.A Crappy library of games bad play controll and it was 
really 32 bit from what i heard.If it really was 32 bit and they said it was 64 bit they should have gotten 
in trouble with the law or something for those lies.another thing about this system the power button 
seems like it could wear out real fast.One of the games for it called Kasumi Ninja a cheap knock off 
of Mortal Kombat has almost as bad of play controll as Karate Champ For NES.Do not buy this system............
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Ciaran McCrisken  ciaranmccrisken@ukgateway.neton Tuesday, June 5, 2001 at 13:05:02
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Yes, it did have two 32bit processors but that doesn't mean it's 64bit! It means it is an extremely 
powerful 32bit system. You need a 64bit based chipset to make a console 64bit, two 32bit chips w
on't count cos the machine doesn't understand (and can't cope) with 64bit.
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dave  dswan@igl.co.uk  on Thursday, May 31, 2001 at 06:21:20
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The Jag did have 2 32 bit processors called tom and jerry, it had a 6800 to help them out and it had a 
64 bit bus, It never had a 64 bit chip, but the 2 32 bit chips communicated to each other via the 64 bit 
bus, so it was kind of 64 bit, well it was were it needed to be. It also had a thing called a blitter, Havn't 
a clue what that is but all the programmers I knew got V excited when you mentioned it so it must 
have been good. I work in a video games producing company and we had communication with Atari 
at the time and it was obvious they didn't have the slightest clue, They were REALLY REALLY DUMB, 
so endeth the tail.
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Mike brolin  mrpersonality@webtv.net  on Thursday, May 10, 2001 at 08:09:47
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Even calling it 32 bit is a joke its 24 bit cartridge system with low memory complex and dumb chips 
and thats why it died faster than fred sanford at a casino 
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Michael  mwoodj2@yahoo.com  on Sunday, January 28, 2001 at 16:19:15
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The system uses 64 bit hardware and so it is a 64 bit system. I own one and wouldn't trade it for anything. 
For it's time the system was amazing. It would have been real awesome if only Atari had marketed it better.
But, don't believe people when they say there are little games for it. They have hardware now that allows 
you to hook the system into your computer and play games downloaded off the net. Because of this 
many freeware independent releases can be found on the internet. And I'm not talking little crappy 
ping pong games and such. There are some pretty killer games out there. The system is awesome 
and anyone who says otherwise hasn't played one. Also, if anyone can find a decently priced Towers 
II for the system or has one to sale please e-mail me.
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Mitchell  importunar16@esweeet.com  on Monday, January 15, 2001 at 13:52:09
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Hey can you please tell atari to e-mail me cause they really need to make another system. I miss 
atari!!!!!!!!!!! maybe they could make an atari 10400.
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Chris (annuvin03@sega.net) on Sunday, January 7, 2001 at 13:05:41
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The jaguar is truly a 64 bit system. The system itself was powered by
ONE 64 bit Nec RISC processor and the sound engine was powered by a 
Motorola MC68000P8 processor, which is an 8 bit, 8 Mhz chip. If you 
do not believe me, go to their website at http://www.motorola.com/
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John  ccsjab@aol.com  on Wednesday, November 29, 2000 at 21:42:34
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I would like to inform everyone that the Jag has two custom 32-bit microprocessors.  Now this does
not make it a TRUE 64-bit machine.  While the concept of 32+32=64 in the computer world it is 
considered a 64-bit computer (or dual processor).  Now the bus is only 16-bits wide, which is to 
accommodate the 32-bit processor.  Think of a business system (a la Proliant 3000) with 2 
Pentiums in it. It runs on the same bus, the cores of each processor are independent of the 
other but can co-process.  The Jag may have 2 main CPU's but share the same L1 cache, this 
only means speed!  Now the Jag is a 32-bit monster on steroids and if it had the software it 
would have blown the playstation outta the water, that’s a fact I can truly contest!  Cool 
site, wish there were more like it!
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Shaun  Charger528@yahoo.com  on Tuesday, October 24, 2000 at 13:27:42
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Then I gues the SNES is a 16 bit system since it ha 2 8 bit processors.
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Barry L. Laws, Jr. bigdcaldavis2000@yahoo.com  on Wednesday, October 11, 2000 at 17:26:12
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I bought my Jaguar in late 1994, and I still have it. I only have around 9 games for it...some good, 
some bad (Kasumi Ninja is worse than bad). My games include Alien Vs Predator (excellent...
sometimes the facehuggers make me jump), Cybermorph (underrated game...actually good), 
Kasumi Ninja, Trevor McFur In Crescent Galaxy (another stinker gameplay-wise), Val d'Isere 
Skiing & Snowboarding (good but too similar to the Tommy Moe SNES game), Iron Soldier 
(excellent game), Brutal Sports Football (an okay game...could've been better), Doom (very 
good on Jag, but the N64 and PSX versions are better [PSX had more levels and in-game music, 
and N64 had both of those but much better graphics]), and Tempest 2000 (very good game [my 
2nd fave...#1 being AvP]...love that techno music). I never did buy the Jag CD-rom add-on
because Atari was in free-fall at that time, but I might get one later on (especially for Iron Soldier 
2, even though there is a cart version of that as well). 
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James  j.s.weston@worldnet.att.net  on Wednesday, August 9, 2000 at 09:16:54
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I remember having one before and would'nt mind getting it again. Only problem is there was only one great 
game for it that still outdoes the playstation and thats Alien Vs. Predator. When you get one then I'll buy 
one or should I say both
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Adam Pratt  atariwizz@yahoo.com  on Wednesday, July 12, 2000 at 08:03:58
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To correct Andy, it actually has two 64-bit processors, and only one 16-bit processor (motorola 68000). 
Also, it's had several new games come out for it over the past several months, some of the best the system has had.
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Steven Messinger  CharlesM1@prodigy.net  on Friday, July 7, 2000 at 15:19:03
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But It would be a joke calling this system 64-bit.  It looks like the 32x.  The main cpu powering the system was 
16 bit so there you go.
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Anthony Hanrahan  ECWN64@aol.com  on Wednesday, April 26, 2000 at 17:42:38
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The Jaguar is NOT a 64-bit system. It is only 32-bit. It is powered by TWO 32-bit processors, but that does not 
make it 64-bit system.
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Andy Borne  arkanaraju@hotmail.com  on Friday, January 14, 2000 at 00:32:26
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The Atari Jaguar is a 64 bit system (it has one 64 bit processor, two 32 bit processors, and two 16 bit processors). 
You guys have it listed as a 32 bit on your main page.  I just thought you should correct that, or change the wording
you use on the category to something more along the line of "recent systems," or something else to that effect.
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Do you have any information or facts about this videogame system?
If you do, we would love to here from you.
Submit it on Our Atari Jaguar Forum